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1991-03-02
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NEWCLOCK Version 1.0 by BILL BUCKELS REGISTRATION $5.00
NEWCLOCK BUCKELS CLOCK TIME EDUCATIONAL CHILDRENS
C language source code included (MIX Power C Med Model).
This is a clean and simple on-screen old-fashioned clock
with hands and a face and intended to be used as a
teaching aid for children learning to tell time. This is NOT
a competitive game and is NOT designed as a challenge. The
child must be reading at about a Grade 2 (Age 7-8) level to
use this program.
Rather than confusing the issue ( which is to introduce the
BASICS of telling time) by cramming A.M. and P.M. and the 24
hour clock into one grandly BULBOUS DOORKNOB OF A TIME-BOMB
and "confusing the view" with cute cartoons like most of
the clock programs that we have known, we chose instead to
provide the kid with lots of BASIC INFO. (That other good
stuff just gets in the way and can come later.) Our clock
("Little Ben") is quite active and still fun in-spite of his
simplicity. An explanation of the parts of the clock
including "the little hand" and "the big hand" must be done
in advance of using "Little Ben".
The Time that is displayed on the clock is given in English
at the bottom of the screen (i.e. "Twenty-nine Minutes after
Three", etc.) and in a the now-familiar digital format
(i.e "3:29") at the top of the screen. The clock is
controlled by the user. As the time is advanced or retreated
the hands of the clock move. The positions for the minutes
are marked and the hours are each properly identified.
Arrow Keys :
The Hours are advanced or retreated with the down-arrow and
up-arrow keys. The minutes are advanced or retreated in
5- minute intervals with the left-arrow and right-arrow keys.
This means that the clock can be cycled forwards or backwards
by large units to help build a logical association between
minutes and hours. Since the display is updated every time
change, the implication of the clock hands can be visually
verified in usually-familiar digital terms, and in usually
not-so-familiar colloquial terms. When the minutes are being
advanced with the arrows, they jump to the nearest 5-minute
interval. Since most kids at this age (7-8) understand the
principles of "counting by 5's" and primary multiplication,
this consistency further catalyzes logical linkage.
Other Keys:
Aside from the Escape Key which exits, the other standard
keyboard keys advance the clock minute-by minute, and permit
a "round-the-clock" review.
Bill Buckels c/o Teacher's Choice Productions
982 Hector Avenue
Winnipeg, Manitoba, Canada, R3M 2G6
Hardware Requirements : IBM PC or compatible
Display Types: CGA and compatible or HERCULES with emulator.
Other Requirements : DOS 2.x or higher.
Apple IIe users including schools please note that this
program is also available from us as a PRODOS .SYSTEM
program as are many of our other IBM-PC Compat Kid's
Programs including BINGO the mathematical musical hound.